Coming soon to Steam

Hunt the thunderbolts as Puntsy and stop Reuf across 50+ worlds. Coming soon.

50+worlds
6minigames
16original tracks
1developer
The story

Now he has an army of corrupted critters and a pile of nasty gadgets. You play Puntsy, the one mouse stubborn enough to go after him. Collect the thunderbolts, get stronger, and follow Reuf from world to world until he runs out of places to hide.

World tour

More from the game.

Neon highway
01 / 07Neon highway
Skull lagoon
02 / 07Skull lagoon
Balloon skies
03 / 07Balloon skies
Helicopter run
04 / 07Helicopter run
Misty arena
05 / 07Misty arena
Twilight run
06 / 07Twilight run
The vortex
07 / 07The vortex
Trailers

See it in motion.

There are two trailers so far. The newest one is first.

The worlds

50+ worlds to explore.

I model and light every world myself. Here are a few of them.

Jungle Scapes, Hunter Mouse 2
Jungle Scapes

Lagoon islands, hidden coves and hot air balloons. This is where the game starts.

Aether Reach, Hunter Mouse 2
Aether Reach

Hop between balloons and floating platforms high above the clouds.

Infernias Keep, Hunter Mouse 2
Infernias Keep

Crumbling obsidian over a sea of lava. Watch your step.

Whispering Frost, Hunter Mouse 2
Whispering Frost

Glowing ice, crystal tunnels and snowmen in top hats.

Creeptown, Hunter Mouse 2
Creeptown

A moonlit graveyard, and Reuf is somewhere in it.

The High Seas, Hunter Mouse 2
The High Seas

Floating pirate ships. Climb aboard and raise the black flag.

Reuf's Valley, Hunter Mouse 2
Reuf's Valley

A red desert guarded by Reuf's pet, which happens to be a very large spider.

Reuf's Keep, Hunter Mouse 2
Reuf's Keep

Reuf's neon fortress and the last stretch before you face him.

Misty Heights, Hunter Mouse 2
Misty Heights

A rainy neon city where the chase moves up onto the rooftops.

Starlane, Hunter Mouse 2
Starlane

A rail section in space. Fly through rings of light while enemies shoot at you.

Chase Road, Hunter Mouse 2
Chase Road

A car chase down a neon highway. Smash the gates and keep your foot down.

Smugglers Run, Hunter Mouse 2
Smugglers Run

A pirate dock at sunset, where the smugglers mission chain begins.

50+

These are 12 of the 50+ worlds. You'll have to find the rest in the game.

World Town

Build your own town.

World Town is your home base, and you build it yourself. Buy plots, place buildings and upgrade them through their tiers. Some buildings open up new parts of the game: the hangar unlocks the helicopter, and the dock starts the smugglers mission chain. So there's always something to spend your coins on.

  • World TownYour home base. Buy plots, put up buildings and upgrade them over time.
  • FishingGrab a rod and take it slow for a while between worlds.
  • MinigamesShort side games spread through the adventure. I built six of them for a single devlog.
  • VehiclesFly the helicopter, race down a neon highway and ride the rails through space.
  • CollectiblesThunderbolts and hidden collectibles in every world, in the spirit of Banjo-Kazooie and Super Mario 64.
Drag to look around
Soundtrack

16 original tracks.

I wrote and produced the whole soundtrack myself. Music shapes how a place feels, so I wanted it to be mine.

Click a track to play it. After that first click, you can hover over any track to hear a preview.

Now playing
Hunter Mouse 2 blog

News from the workshop.

aidinii

A full guide to becoming a game developer

I'm putting together a full guide on how to become a game developer, based on what I learned making Hunter Mouse 2 on my own. It's coming soon to aidinii, my YouTube channel.

aidinii channel coming soon
The developer

A dream I've had since I was a kid.

I'm Ajdin, a developer from Bosnia. I went through a few careers to get here, and each one left something in this game.

  1. The start

    A kid with a dream

    As a little boy I wanted to make the games I loved playing. I never really let that go.

  2. Music

    Music producer

    I started out producing music professionally as Aydhiny. That's where I learned how much a melody can do for a place, and it's why Hunter Mouse 2 has its own 16-track soundtrack.

    Hear the music ↗
  3. Design

    Designer & art director

    Then I moved into design and art direction: color, composition, and making things readable at a glance. I still use all of it when I put a world together.

  4. Code

    Software engineer

    Next came software. I work as a full-stack engineer with C# .NET and React/TypeScript, and that's where I learned to actually finish things and ship them.

  5. Now

    Game developer

    Now it all goes into one game. I make Hunter Mouse 2 on my own in Unity, and every part of it uses something I picked up along the way.

Release

Are you mouse enough?

Reuf is still out there, and the thunderbolts won't collect themselves.

← More from the studio